Bing Xu - Computer Graphics Research

徐 冰


Email: xubinggl@gmail.com; bingxu@ucsd.edu (school)
Address: 4th floor in CSE buliding, 3235 Voigt Dr, La Jolla, CA 92093
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Bio

Research

I am mainly interested in physically-based rendering, neural rendering and real-time graphics, especially forward&inverse light transport simulation, stochastic sampling, learning approaches for appearance modelling and data-prior boosted light transport in general. Recently I'm very interested in optimization problems and 3D geometric learning.

    Residual Path Integrals for Re-Rendering
    Bing Xu, Tzu-Mao Li, Iliyan Georgiev, Trevor Hedstrom, Ravi Ramamoorthi
    Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 2024
    Best Paper Award
    project page / paper / slides / code (coming)

    Incremental re-rendering of scenes in a common senario where only a small portion is moving or edited (e.g. the main character hanging around in an open world). Formulating the difference between two frames as a (correlated) light-transport integral. Devising sampling strategies to focus on paths with non-zero residual-radiance contribution and tailoring appropriate path mappings.
    We welcome increased attention to the exploration and potential optimization of the residual path integral and, overall, the re-rendering problem. It is by essence a finite difference renderer and I'm also interested in exploring its applications in inverse rendering.

Gallery

I am an associate member of Puget Sound Group Northwest Artists. If it can be called A Gallery...., I do some drawing and painting when I have spare time after paper deadlines or when I am stuck with project. Maybe I will get more serious about it once my paintings start making money - you know, the best-case scenario I can think of, after the painter's death. These photos were taken randomly so the resolution may not be good.

I have always been a visual person and am born sensitive to colors. Expressing and communicating via pixels are my choice of words. Painting is one form, ray tracing is another.

Miscellany

    I play some soccer with our community amateur team when the sun is not too bright (what does this mean in San Diego?).
profile photo

Yes. The La Jolla beach you can't escape from in SD.

Interested keywords: Light transport simulation; Importance sampling; Rendering; Numerical optimization.
Welcome discussions and collaborations related to those problems.

NO NEWS IS GOOD NEWS

  • 11/2025 - Did blender ever help you? Time to help back. Blender needs some funding. I've started monthly donation. Let's do our part for 3D artistic tools if you hope to keep a creative world.
  • 04/04/2025 - Farewell, KDB, 17.
  • 09/30/2024 - Sadly. Antoine Griezmann retired from the national team.
  • 06/02/2024 - Updated the website with a new bg color.. Good for you if you find it ugly
  • 06/01/2024 - Real Madrid won their 15th UCL trophy.. Modric will stay for another season
  • 04/05/2024 - 30 years since Kurt Cobain died..
  • I don't need a news column if I don't have much news right.. PEACE!
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